Your child's first step to
building something real.
A hands-on entrepreneurship bootcamp where teens go from idea to pitch — using the same AI tools professionals use today.
"I can start something. It's within my grasp."
That's the belief every participant walks away with. Not just theory — they build, pitch, and hear real feedback from real people. Four days is all it takes to change how they see themselves.
Find your idea
- Map strengths + form teams AI
- Spot problems worth solving
- Generate 10 ideas in 2 mins AI
- Commit to one out loud
Reality check
- Is it a real problem?
- Will people pay for it?
- AI plays devil's advocate AI
- Pitch to mentors. Get sharpened.
Build something real
- Write the problem in one line
- Build a live landing page
- AI sharpens the copy AI
- Present to the room
Demo day
- Rehearse pitch with AI AI
- Present to live audience
- Audience votes with tokens
- Debrief: what did you learn?
These are the same tools used by real entrepreneurs and professionals today — not toy exercises.
A real idea they developed themselves
Not assigned. Not suggested. Something they found, tested, and chose to stand behind.
A live landing page they built
A real URL. Their words. Their solution. Something they can show anyone.
Experience pitching under pressure
They'll be challenged, refined, and heard — by peers, mentors, and a live audience.
The confidence to start
The most important outcome. Four small wins that add up to one big belief.
Amin has spent over a decade building, advising, and exiting businesses across Southeast Asia. He mentors founders under Ntuitive, Founder Institute, and Khazanah Institute — and has worked with startups ranging from early-stage ideas to multi-million dollar exits. He built this bootcamp the same way he builds companies: by cutting out what doesn't matter and doubling down on what does.
4 days. One belief shift.
Cohort sizes are small. Spots fill up fast.
Reserve a spot →Goal: They leave with an idea they're genuinely excited about.
Goal: They think like problem-solvers, not dreamers. And they survive the discomfort.
- Is this actually a problem, or just an inconvenience?
- Would someone pay for a solution?
- Are there enough people with this problem?
Goal: Something exists that didn't exist before. They made it.
Goal: Real humans reacted to something they built. That memory stays.
- The problem — make them feel it
- Who has this problem
- Your solution
- Why your team can solve it
- What you're asking for (feedback, not money)